The Twenty Percent

Godot Week 1

I was delighted at how quickly I was able to go from idea to game logic

Responsive UI

Scriptable objects

This week I want to add a tile grid to the map, and be able to give them different sprites depending on terrain / elevation. I want to use this grid to place towers. As a bonus, I could give enemies a path to traverse.

Tileset tutorial

Found a nice tilesheet by Kenney